| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Aphoxema G
Alexylva Paradox Low-Class
359
|
Posted - 2015.01.04 19:18:30 -
[1] - Quote
One of the most confusing yet most important things to be aware of in EVE is who is allowed to attack you and when. Even the most basic hostility control, System Security Status, is easy to misunderstand and requires players to go out of their way to become familiar with the mechanic. Many don't even try, either suffering repeatedly or never bothering to venture out of High Security space.
Even after comprehending how System Security Status works there's a lot of ways that someone can still be attacked without that person realizing/remembering how they caused that problem, such as the following.
- Personal Security Status in relation to System Security Status
- Standings to NPC empires
- Kill rights
- Limited engagement
- War declarations
- Joining a militia
What could help anyone with this is a page on the character sheet that informs the player of any status that could allow aggression. If they have a negative security status, it would tell them at what system security levels they would be attacked by NPC police. If they're at war, it would say who with and when the war will begin or end.
And when this overall status changes, a notification would appear informing the player that they have new enemies and clicking it would lead to that page on the character sheet.
This would be an excellent tool for new players, anyone who plays infrequently or anyone who uses multiple characters. |

Aphoxema G
Alexylva Paradox Low-Class
359
|
Posted - 2015.01.04 19:25:14 -
[2] - Quote
Mag's wrote:Just accept that EVERYONE can shoot you and you'll do just fine. 
I'd agree if NPCs weren't also an issue, one that you can't actually fight back against. |

Aphoxema G
Alexylva Paradox Low-Class
359
|
Posted - 2015.01.04 19:29:13 -
[3] - Quote
Lugh Crow-Slave wrote:Mag's wrote:Just accept that EVERYONE can shoot you and you'll do just fine.  yeah it wouldn't be much of a chart as everyone can shoot you everywhere
Well, it could just turn into a giant skull and crossbones when you get your security status below -5 advising you to HTFU or GTFO. |

Aphoxema G
Alexylva Paradox Low-Class
359
|
Posted - 2015.01.04 19:31:17 -
[4] - Quote
Lugh Crow-Slave wrote:Aphoxema G wrote:Mag's wrote:Just accept that EVERYONE can shoot you and you'll do just fine.  I'd agree if NPCs weren't also an issue, one that you can't actually fight back against. other than CONCORD what NPC can't you fight back against and again that would be a short chart its just if you have just attacked some one in HS then CONCORD will shoot
If you get your standings to an empire low enough, their navy NPCs will follow and shoot you in hisec, and while they're not indestructible they are very powerful and more will appear after they're destroyed. |

Aphoxema G
Alexylva Paradox Low-Class
359
|
Posted - 2015.01.04 19:33:19 -
[5] - Quote
Lugh Crow-Slave wrote:Aphoxema G wrote:Lugh Crow-Slave wrote:Mag's wrote:Just accept that EVERYONE can shoot you and you'll do just fine.  yeah it wouldn't be much of a chart as everyone can shoot you everywhere Well, it could just turn into a giant skull and crossbones when you get your security status below -5 advising you to HTFU or GTFO. but everyone can shoot you everywhere even if you have 10.0 sec status
But at a cost. That's why we have aggression mechanics. That's what I'm discussing. |

Aphoxema G
Alexylva Paradox Low-Class
359
|
Posted - 2015.01.04 19:45:51 -
[6] - Quote
Lugh Crow-Slave wrote:Aphoxema G wrote:Lugh Crow-Slave wrote:
other than CONCORD what NPC can't you fight back against and again that would be a short chart its just if you have just attacked some one in HS then CONCORD will shoot
If you get your standings to an empire low enough, their navy NPCs will follow and shoot you in hisec, and while they're not indestructible they are very powerful and more will appear after they're destroyed. but you can still fight back against them and this info isn't hard to find out of game as well you are notified when entering a system. not to mention a well tanked cruiser can perma tank them and even a battle ship can warp b4 they show up not to mention they don't scram you so they aren't "very powerful" at all
They're powerful enough that if you're not aware of how the aggression mechanics work you'll probably get screwed anyways. The "notification" is a momentary blip on the screen that is easily missed or misunderstood. And the issue isn't finding out everything someone needs to know, it's knowing that they even need to find out.
New Eden is a cruel place, and it should stay that way, but unnecessary difficulty created by many features being added over years makes EVE just look like a mess. I shouldn't have to look in 4 different places just to find out if I'm particularly unsafe. |

Aphoxema G
Alexylva Paradox Low-Class
359
|
Posted - 2015.01.04 20:13:38 -
[7] - Quote
As it is, if I ask myself "In what circumstances can players shoot me without consequence, and when will normally passive NPCs attack me?" then I know I have to
1. Open the character sheet, look at the 8th line from the top, if it's above -5.0 I can rule out someone being able to shoot me in lowsec without incurring a suspect flag or in hisec incurring a criminal flag. Provided that I have not incurred a Limited Engagement, Suspect or Criminal timer, and that we're not at active war, and that we're not in opposing Faction Warfare militias, and that I do not have a kill right that can be activated. If it's above -2.0, then NPC police won't aggress me.
2. Go to the Standings page in the Character sheet, go to the "Disliked By" tab and look under Factions. If I have a Modified Personal Standing below -5 with Minmatar Republic, Amarr Empire, Caldari State or Gallente Federation then in those parts of space I will be attacked by their powerful navies. Maybe I'll be in a ship that can handle it, but I'll probably be in an industrial providing free loot to everyone around me as I helplessly struggle to undock in a swarm of other players.
3. Check the Kill Rights page to see if I have any outstanding kill rights made public, probably for free.
4. Go to Corporation, under the Wars tab, then Our Wars under that to see if my current corporation or alliance is at war with anyone.
I know all this. I've played this game for 10 years, I damn well better. It's not only good for me to be aware of these kinds of things, but sometimes I need other people to be aware of them too. |

Aphoxema G
Alexylva Paradox Low-Class
359
|
Posted - 2015.01.04 20:35:24 -
[8] - Quote
Iain Cariaba wrote:Also, the question of 'who can shoot me without consequences' is utterly irrelevant. There will always be someone willing to pay those consequences here.
In 10 years no one has ever GCCd on me in hisec. I've done plenty of stupid things that got me deservedly killed, and the mechanics supported that. But since I'm not one of those people who run around with modules many times the value of my hull or haul expensive things, High Sec means "safe" for me. So long as I'm aware of when it doesn't. |

Aphoxema G
Alexylva Paradox Low-Class
359
|
Posted - 2015.01.05 02:54:14 -
[9] - Quote
Daichi Yamato wrote:I like the concept, but it could become an information overload very quickly. Ltd engagements are like a break out. They can expand exponentially. Also the tab will likely not explain WHY this person can shoot them, or WHY they went suspect. And they seems to be the questions people really want to know the answer to. For that your going to need some comprehensive explanations that this proposal cannot give.
The only information that isnt obvious is which empire NPC's will aggress you and when. War decs and kill rights are already listed in their appropriate places, limited engagements appear in the top left of your hud. All you need is information on what empire NPC's will attack you and under what circumstances. This can be included in the already existing 'standings' and 'sec status' tabs.
I don't think LEs would have to be in it, or other statuses indicated by the timers. They're momentary and already have a visible notification, and in a situation where you have an active timer you probably won't want to be fooling around with your character sheet anyways. |

Aphoxema G
Alexylva Paradox Low-Class
361
|
Posted - 2015.01.06 03:32:40 -
[10] - Quote
Reaver Glitterstim wrote:
That is actually... pretty fantastic. |
| |
|